posting the dev topic was a mistake as it built up too much hype which was overall detrimental towards the game development process itself because i felt like i was forced to work on something that i clearly didn't have much interest in (see the like 50 different hiatuses we took). the hype was also detremential to the community as they started putting faith into a product they didn't know too much about (not calling you guys out, it's just not a lot about how the game mechanics worked was posted and if stuff like that was posted it didn't go too in depth and didn't describe how the stuff would integrate with the rest of the game) which leads to people being disappointed when the game inevitably turns into something they didn't expect or is straight up canceled like suburbia
due to this failure i have learned to not post about information pertaining to any of my projects in future because i don't want the hype train to disappoint people or force me to work on something im not enthused about