Author Topic: Grand Theft Blockland  (Read 9201 times)

If you tried to import ACM into blender using this importer I'm fairly certain your computer would explode
ive done it before

once....

Would it best to split acm into different saves and slap them together in Blender? I'm interested in messing with this now.


you should attempt importing sierra outpost into gta
and make it a military area
and you know what else

How much effort was put into this?

I had to first get the model somehow then import it into 3DS Max then use GIMS Evo V to convert it into a GTA V Asset. Then i used GTA 5 Map Helper to make the files needed for it to appear in-game. I then configured the files to make sure they worked. I had some help from a bunch of modders that told me what i needed to do to get it in the game.

Edit: If your planning to do this yourself then your only option is to use 3DS Max or ZModeler 3, both paid programs :(
You can however get 3DS Max for free if you are a student. Go search it up on google.
« Last Edit: September 16, 2017, 08:28:49 AM by matthew »

there are free 3ds max converters out there they are just really absurd

« Last Edit: September 19, 2017, 01:37:25 PM by matthew »

you are the master of both gta and blockland


Update:
I have now converted the kitchen to gta v as-well.
Get it Here
« Last Edit: September 24, 2017, 04:43:01 AM by matthew »

now make them human-sized

Good idea, ill do that whenever i can be bothered.