Inspired by open world 3D games like Mario 64, Mario Odyssey and more recently Legend of Zelda: Breath of the Wild, I think Blockland could definitely benefit from a big gamemode that allows the player to explore big open worlds with lot's of activities to do and things to collect, not the typical "The golden brick" meme kind of thing, but it could be an adventure for something, I've got some ideas in mind:
- Be able to travel to different maps, each having it's own theme, with missions scattered around, being able to talk to a NPC to activate a mission on your mission list, and be able to earn something in return
- Mission list, a list of missions that you currently have to do, and the ones that are already completed can be checkmarked.
- Currency and prizes, at missions, the prize can be money or equipments for your player that can allow you to traverse to places that you coudn't reach before (a rope to reach the other end of a bridge to continue your adventure for example) and there could be stores that allows you to buy items.
- Bosses, depending on the location you reach, there could be a boss blocking your way, so you must prepare yourself in order to defeat that boss first.
- You could unlock new locations by having a certain ammount of *insert collectable object here* sorta like the stars in Mario 64
Not sure if this whole thing would work but it would be really fun to have a gamemode like that, and maybe it could work in online, but each player having it's own missions to do, and maybe they can help each other out.