ill go for it give me like 4 hours
went looking around a bit, and looks like explosions don't use emitters in them, or that I can findall i'm seeing is .dts models for the explosions
phflack grow some eyeshttps://i.imgur.com/N6DSBh9.png
datablock ParticleData(rocketExplosionParticle)[...] textureName = "base/data/particles/cloud";