I've learned so much on this community, a lot of it was having an eye for game development and 3D Design, and Blockland helped me a lot to learn things that I didn't even know about, but let's face it, it's an old game, the engine limits our possibilites, and I want to take a step further, I've began to consider more and more about the idea of becoming a game designer (or lead director if that ever comes to happen someday) I got a lot of ideas and concepts in mind for games that I want to make, firstly I was thinking of using Blender to do 3D Modelling, and the Unreal Engine to develop the game, but I would like to know you guys tips and suggestions of what should be the best to start with, I admit I'm not a programmer myself so that's why I was thinking of using Unreal with it's Blueprint system, but I do 3D modelling, and I want to take a step further in that department.
Also if you guys have any cool websites I should check at how to get started I would gladly appreciate it.