Author Topic: *New* Mod for Age of Time v3  (Read 7460 times)

rudyman's *NEW* AoTv3 Mod
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Pictures:



Features:
  • Choose to play as an orc or a human
  • Bots (Banker, Marshal, etc.)
  • Jailing, cops, and baton
  • Guilds
  • Quickslots
  • More...

Use this thread for suggestions, bugs, and comments.
« Last Edit: March 09, 2008, 02:14:15 PM by exidyne »

X.o

Sweet thanks! I've been looking for V3 mods. :cookieMonster::cookie: :cookie: :cookie:

Wait your rudyman =o?

duuuuuuuuuuuuuuuuuuuuuuuuuuuu uuuuuuuuurh.

hmm looks culs, ill try it out

Its quite nice rudy.
You should make your own game though, like pload did.

Oh dear. And here I was, expecting rudyman to amaze us with his new found talents - but this is pretty abysmal.

Better luck next time, eh?

Ephi's a mood kill D:

How? Its riddled with bugs and its a pretty poor effort. Rudyman's been lurking on the forums for ages randomly giving out coding advice which I assumed was his own knowledge - but after this little showcase of his abilities, I have my doubts.

I guess you're too spiteful to explain what bugs you've found?

...advice which I assumed was his own knowledge...
then you assumed correctly
« Last Edit: March 07, 2008, 04:15:06 PM by exidyne »

Ephi's a mood kill D:
nah, him and trader both think negative :/ (and also try to bash the sh1t outta anyone who makes something everyone else think is good c'mon guys, every thing is NOT going to be 100% perfect)

Oh, you're just saying that because I called you on your "lol you cant animate hand!!" post. Be prepared for a negative response when you incorrectly inform people of information.

At rudyman, why would I have any reason to be spiteful towards you? I didn't think we were on bad terms or anything. I'm merely saying that there are bugs (such as orcs not being able to pick up gold?) and it seems like you didn't test it very thoroughly.

it seems like you didn't test it very thoroughly

Yeah, that's why i expected some bugs to be discovered right after i made this post.

(It's fixed now.)
« Last Edit: March 07, 2008, 04:48:33 PM by exidyne »

What happened to the bumfun between you two?

you should get someone to model a elf-like race.

If you don't already, you should make built in bonuses for races (eg Orcs=+7 damage on meele, Humans +4 damage on meele, and elves +7 on bows/crossbows or something).