yep
non-dead link
so, what exactly do you want it to do
it sounds like you want an event to spawn a vehicle
just in the middle of the brick? orientation north? orientation determined by item/emitter/event specified/other direction?
event specified
for example, the event would be like this
onActivate > Self > forceSpawnVehicle [Jeep] | North ☐ South ☑ West ☐ East ☐ Emitter ☐ |
So, when this brick is activated, it will spawn a vehicle inside itself facing south with no offsets or velocity. (the first three numbers are x, y, z offset respectively and the other three are x, y, z velocities.)
I only need the direction part, not the position offset or velocity, but they'd be nice inclusions and wouldn't be too hard to include if you (not saying phflack specifically but whoever could make this) used the spawnExplosion/spawnItem code as a base.