wow holy stuff this is back again
i quit working on it because shadows in opengl were a daunting task but i finally got them in. this stuff isn't a final version i'm just posting it right now as a victory lap because i just spent loving 3 days working on this stuff. fun fact a typo where i accidentally swapped the view and projection matrices around halted progress for a whole day so i hate myself. anyways i know the shadows look like ass right now because they're low quality but i'm going to work on making them beautiful.
here's the gui you're going to use to create minimaps. stud resolution is how many pixels you have per stud. right now you can jack that stuff up to 25x25 pixels per stud but i'm probably going to decrease that max because 25x25 pixels per stud produces images that are way too massive.