EDIT: updates, the pack now has completely renamed vehicles so they don't overwrite or conflict with the original vehicles
you can now safely enable them alongside with filipe's official versions for comparison
no images since they're based off existing 2nd gen cars that filipe has released - but edited in a way to make them drift in very tight roads (32x32 or 16x16)
there are also grip versions so don't worry about not being able to stay on the road if you cant handle the oversteer
the main purpose of this was to add certain things like lights on some of his cars that didn't have it working, the 2nd thing is making them drift in a very tight track suitable for touge courses if you can ever do make a map for it (or grip races in the same place)
this pack features: the Hachiroku, Cronus,
Lozenger Lozere, Evasion, Rosso, Hydric, Aero, Rodeo and the Saloon
[===NAME REFERENCE===]
Hachiroku - Sprinter Trueno/Corolla Levin
Cronus - GT86/BRZ/FR-S
Lozere - Elise
Evasion - Elusion
Rosso - F50
Hydric - Hydros
Aero - iQ
Rodeo - Rodio
Saloon - Silver Shadow
now for starters, certain cars have been readjusted with a different drivetrain:
Hachiroku - RWD
Cronus - RWD (2 variants still utilize AWD)
Hydric - FWD (the drifting variant did not have FWD)
Aero - FWD
=========any vehicles that aren't listed here have their original drivetrains intact======
the most important thing is that all of them don't understeer as much as they did before, some heavy vehicles do still understeer though
all of them have their suspension redone to make them less bouncy over bumps or just a little more tolerant over tall bricks that happen to be in the way, this is to make sure that they can go over those obstacles without facing physics problems
the acceleration, braking and cornering have been improved to make them easier to handle in those narrow roads, the handling MAY be sensitive to those that have not been used to jeep-like handling
the acceleration on the other hand in my own opinion is not very much and is considered a joke in my eyes, but i added a little detail to wheelspin so you can see them in action (for FWD/RWD cars, AWD is not very noticeable)
don't forget this crucial piece of information, you must use mouse steering to countersteer effectively when it comes to the drifting variants, strafe is too slow and too limited to be of any use (though it can be used to some extent, not to the extent of mouse steering's reach)
now, i do understand that there are some people that don't like this kind of change that Mr Noobler has done to them, if you don't like it... just ignore this
if you like realism - just stick with the original vehicles filipe released, please don't bother me or Mr Noobler over this
=[DISCLAIMER: i am not responsible for any type of anger/finger seizures/stroke/brain damage/NO REALISM forget U/im woman asian driver problems, please refer to your doctor if you happen to have any issues that can relate or match with these problems]=link:
https://leopard.hosting/dl/ofunrthe test racetrack that can be used as an example for these cars to race on [link below]