Author Topic: Boss Battles Content Dump  (Read 5659 times)

This is a dump of most of the add-on files in Boss Battles. Many things were redacted for various good reasons, but for the most part everything is here. This is from a snapshot of the server in 2017, so some small changes that were made since then are not reflected in this dump.

Do not release add-ons from this dump unless you know what you are doing. Lots of the add-ons in this dump have cross-dependencies, rely on some inherent feature of the Boss Battles server, or require special configuration which makes them unfit for release as-is. Some of the dependencies may have even been removed from this dump. Thoroughly test anything you decide to try to use from this dump.

https://pecon.us/storage/Boss_Battles_Add-Ons.7z

Neat, thanks for sharing.


another hero falls to the scavengers

What the f-
We are facing the beginning of a new era.



iirc the samus playertypes had custom models and anims right? are those not accessible through normal packaging means? unless i'm missing something and "constructor content" is a dependency.

iirc the samus playertypes had custom models and anims right? are those not accessible through normal packaging means? unless i'm missing something and "constructor content" is a dependency.
Those animations were actually removed due to a missing sequence error which got 10x worse when fast packets were introduced. I guess someone could put it back together and shorten the sequence names now that we know that's the root cause.

I think the files are still in there, just not referenced.

shorten the sequence names now that we know that's the root cause.

Wait for real? That's ALL it is?
Many of my mods have been plagued with that bug, and I've never been able to figure out what the cause was.

I am so mad that's all it is, but so happy you figured it out. Thanks Pecon.

Wait for real? That's ALL it is?
Many of my mods have been plagued with that bug, and I've never been able to figure out what the cause was.

I am so mad that's all it is, but so happy you figured it out. Thanks Pecon.
Actually, Val/Computermix figured this out. Figures that it took a reverse-engineering mastermind to figure it out. https://forum.blockland.us/index.php?topic=317828.msg9824158#msg9824158

Actually, Val/Computermix figured this out. Figures that it took a reverse-engineering mastermind to figure it out. https://forum.blockland.us/index.php?topic=317828.msg9824158#msg9824158

amazing

Those animations were actually removed due to a missing sequence error which got 10x worse when fast packets were introduced. I guess someone could put it back together and shorten the sequence names now that we know that's the root cause.

I think the files are still in there, just not referenced.
yikes. I would take a crack at it but that's not really my specialty.


Did you dump this because Boss Battles is gone or because you're making a new one?