chimpanzee: *sees tech demo*
chimpanzee: *downloads old version nobody was supposed to play*
chimpanzee, flinging own turds to anything in a 10m radius: WTF WHY NO MODDING SUPPORT!!
any game without modding support in as early as the alpha will never have mod support because it's too expensive to implement later in development. modding is an interface, everything should be built on top of it, not the other way around
you can easily look at minecraft as a good example of late mod support. for like, 8 years since its launch mod compatibility was nonexistent and mods that referenced the same namespaces would conflict with each other. it took microsoft's buying of the entire brand and 3 more years to add some semblance of mod support and you can see how poorly it's made. compare that to a game like kerbal space program which shipped with outside assembly loading in as early as alpha, you can see the difference in mod quality
probably one of the first things brickadia should've shown off was its mod support. of course all mods would be unstable but it would give people time to adjust to brickadia's method of content creation