Author Topic: Energy Pickups + No Recharge Player [1.2]  (Read 691 times)

Item_EnergyPickup
[Original script and model by Demian]
Includes 5 pickups and 4 items.
/₁, , , , /₁₀ (pickup form only)
100-25% pickups are available as items (think Item_Pill)
You cannot use the items while jetting, and both forms stop you from using them once your juice is filled up.
Respects your datablock's max energy, and they refill at percents of that rather than a set number.
10% is pickup-only because imagine carrying around 10 items just to get back to your max energy jesus forget that
Refuel sound from GCat's medipack.
Includes fuel-jet playertype that cannot recharge jet energy,
another playertype that recharges it incredibly slowly,
and another one that is fast like the quake-type player, blows through energy for a short jet and recharges none.

Pickups spin and emit light while the items just sit there like normal items do.
The 10% one emits less light and is slightly smaller to visually separate it from the 25-100 tiers.
Think of it like those items in Doom or Quake scattered around the map that give you meaningless single percents of armor or health.

Emote!

https://blocklandglass.com/addons/addon.php?id=1127 - 1.2
« Last Edit: July 27, 2019, 03:03:36 PM by maxymax13 »

Updated to 1.1.0. Glass release soon. out.
« Last Edit: July 18, 2019, 09:57:22 PM by maxymax13 »



wat does this do
Refills the player's energy (that blue bar, default blockland thing.)
If you use this with the fuel-jet or sports player it refills the jet or sprint energy, but those recharge making this pointless. Best used with the included fuel-jet player that cannot recharge.

Would be a cool thing to use for a challenge on a challenge server. Get to the next pickup without running out of juice and falling to your death or something.

I was originally thinking "RPG where jet energy items are rare and bots sometimes drop the quarter pickup so you have to reserve jet energy in your backpack for when you need to reach a high place" but yes a jet challenge server can work

does this work for playertypes where energy represents something else (ie some wizard playertype that uses it for mana or whatever)

does this work for playertypes where energy represents something else (ie some wizard playertype that uses it for mana or whatever)
Probably works for any energy playertype

does this work for playertypes where energy represents something else (ie some wizard playertype that uses it for mana or whatever)
Depends. If the wizard playertype's mana is the energy bar then yes, you can remodel this mod and change the centerprint. If the playertype uses some variable and the energy bar just mirrors it, then no.


3/4 recharge items and slow refuel playertype coming

Just sent 1.2 to Glass via carrier pigeon.
Added /₄ pickup and item, /₁₀ (called 10% ingame due to CP-1252) pickup, and changed the colors of the /₄ /₄ and ⁴/₄ pickups and items into a red to yellow gradient, and added slow-recharge and quake-jet playertypes.
« Last Edit: July 26, 2019, 03:03:53 PM by maxymax13 »