Author Topic: Quake Wars  (Read 2750 times)

Enemy Territory meets Battlefield.

When I get it, I shall be a medic all the time.

Unless some other class is required.

Nien, combat is nothing like Battlefield more like HL2 engine where weapons shoot straight or burst, Battlefield what you're doing counts towards how your weapon shoots, so if you're running you'll be less accurate accordingly to how you are running (Sideways etc), Quake Wars is more of a script inaccuracy which is annoying just like CS/HL2/Quake/Unreal T.

I guess that's true. But the defibbers could be a reference to BF.

True but if you're playing the Aliens its a giant needle D:

I REQUIRE STROYENT.

It was a not-so giant hypodermic syringe in WolfET.

GDF medic is a great class, and gets plenty of points! :D

On the other hand, being an engineer and being able to repair your vehicles on either side can be overly rewarding...

Great game!

EDIT: My ETQW name is Ghoulius, for anyone who cares.

Kewl. When I get it on my BDay, I'll be...

Uh..it's kind of obvious what my name will be.



I may buy it sometime, looks good.

Not on my computer, it doesn't.

Edit:

AAAARRRRGHH!!!
« Last Edit: March 29, 2008, 02:22:43 PM by ChexGuy331 »

That'll run fine, systemrequirements lab is bullstuff, it claims I don't even meet minimum spec for Crysis yet I run it maxed out at a constant 40fps. :F

But I'm on lowest settings with AA and bumpmaps off, at 800x600, and getting some lag.


Yeah. D:

But at least I can run it.