Player decoy item/grenade

Author Topic: Player decoy item/grenade  (Read 1110 times)

Basically an item that you can use to create a decoy clone of the player that moves/stands still and lasts for a limited time
as for the grenade part just imagine that but throwable and spawns a decoy on impact

so basically onProjectileCollision spawn a bot with the same avatar and shape name as the person who threw it. Should be fairly easy, the only problem I can think is bots getting stuck in bricks


https://forum.blockland.us/index.php?topic=61695.msg10006947#msg10006947

this was modeled and animated but not much else from what i read
thats pretty cool but one thing that annoys me is how the player model isnt size 0 instead it seems flattened on the z scale

that decoy is hilarious the way it goes from a flat sheet of paper to a whole man in seconds
quote is a bit old lol but I was thinking the exact same thing


This add-on is totally possible unfortunately I won't be able to work on it just yet, hopefully someone beats me to it

« Last Edit: April 23, 2020, 06:41:09 PM by Goth77 »