bot/self > setBotActivate [bool]
on setBotActivate (0): clicking on the bot now does not trigger onBotActivated
on setBotActivate (1): clicking on the bot now triggers onBotActivated like normal
For adding activating delays on bots or stopping you from restarting a conversation mid-conversation, etc.
self/NAMED_BRICK > setBrickActivate [bool]
on setBrickActivate (0): clicking on the brick now does not trigger onActivate (raycasting remains on, bullets still hit, camera still is blocked by it etc)
on setBrickActivate (1): clicking on the brick now triggers onActivate like normal
For adding delays on bricks without turning them into bullet windows or camera holes, etc.