Hello, I was hoping that someone could help me out with recompiling the newest version of Blockland.exe to use the BlocklandLoader.dll from Server_EnvrionmentZones with Selectiveghosting.
Through a little research i've found that users like Conan have been able to accomplish this using C++ in Microsoft Visual Studio, but I don't really have any idea what i'm doing.
The BlocklandLoader github gives instructions on "Patching the import table" using StudPE, but Blockland.exe still does not start correctly after following the instructions.
Currently I get this error whenever I attempt to start up blockland.
Reverting the version of Blockland works fine, except that I want to be utilizing ServerEnvironments for multiplayer purposes.
Any help would be greatly appreciated. Thanks
References :
Server Environments -
https://forum.blockland.us/index.php?topic=308861.0BlocklandLoader GIT -
https://github.com/qoh/BlocklandLoader