Author Topic: Patricle Colours How!?!  (Read 2619 times)

How do people know what numbers to put in and know what particle their gonna get can someone tell me and also tell me what numbers will make light blue TY

RGB i thinks

but is there a 4th? i forget

Red Green Blue Alpha(transparency, 1=solid 0=invisible)


i dont know what im doing wrong i put in 102 204 255 if colour 1 and 0 and it comes out green i even put a 0 on the end still its green i used this chart http://www.web-source.net/216_color_chart.htm someone please help me!!!

R G B A
1 0 0 0

would be red.



Red, Green, Blue, Transparency

Code: [Select]
Example = 1 0 0 0.5: //Would mean your particle at this point is Red, and half transparent.

Example2 = 1 1 1 1; //Would mean you particle would be White and not transparent.

You can combine colors as well to make specific colors of course

1 1 0 1 = yellow
0 1 1 1 = cyan
1 0 1 1 = purple

do i do that to colour
  • or [1] or both


OMG i put 1 0 0 1 is that red because everytime i put somthing in it turns white

OMG i put 1 0 0 1 is that red because everytime i put somthing in it turns white

You have some bad time/size/color scaling.

This is the correct format, you can have 0 - 1 - 2 - 3 (from 0 to 3) and they CANNOT skip. if you have 3 colours steps, as in 0 and 1 and 2, then you also need 3 Sizes steps, 0 and 1 and 2, and Times steps 0 and 1 and 2.

Code: [Select]
    colors[0] = "1.0 0.0 0.0 1.0";
colors[1] = "1.0 0.0 0.0 1.0";
colors[2] = "1.0 0.0 0.0 0.0";

sizes[0] = 0.1;
sizes[1] = 0.1;
sizes[2] = 0.1;

times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;

If you are missing Steps, as in it skips from 1 to 3 without a step 2, then the Engine will simply stop at step 1 and dump the rest of the steps.


OMG i put 1 0 0 1 is that red because everytime i put somthing in it turns white
now that is happening to me too!

ya i still dont get it WHY GOD WHY!!!!!!

ya i still dont get it WHY GOD WHY!!!!!!

Post the Particle Datablock that you are trying to get to work and I'll help you.