Poll

Clecklist

Flat Shaded
23 (28.4%)
Model Completed
25 (30.9%)
not Flat Shaded
19 (23.5%)
Not Completed
14 (17.3%)

Total Members Voted: 4

Author Topic: Harley Davidson Checklist  (Read 2254 times)

Just trying new ways of improving...
CURRENT PICTURE 4/8/08
« Last Edit: April 09, 2008, 12:22:10 AM by Peaceful War »

Epic!! :D

That is one sweet Harley Davidson!

The model is complete, but it seems to be lacking some flat shading

Any smoke emitter for exaust?

Or lots of dust when it accelerates?
« Last Edit: April 09, 2008, 12:57:10 AM by Zenthos »

When i ver tried to export vehicles with Torque Plus, my BL crashes

Tri

Does the front wheel and bars move?
EPIC MODEL :D

When i ver tried to export vehicles with Torque Plus, my BL crashes
Same thing happens to me o.o

When i ver tried to export vehicles with Torque Plus, my BL crashes
What you do is all the groups you have, have to have no numbers at the end. Then do all the flat-shading stuff, but export it just as Torque Game Engine DTS, and make it a bounding box. Thats the only reason it crashes BL. It NEEDS to be a bounding box.

Yaaaay a motorbikeee

I demand a wire frame shot with poly count and flatshading.

I demand a wire frame shot with poly count and flatshading.

...and an in-game screenshot while riding it, if it is already coded.


I demand a wire frame shot with poly count and flatshading.
Never mind about that, I've already tried it and the steering is stuff, the model needs to be completely redone and the flatshading should come first as do on all my models.


The axel dosen't go threw the midel of the front tire..... That is all.......