I’ve been working on a map that gives the illusion of an interior map without limitations. I’ve pretty much finished it, but I would like to post it here so I can get some feedback on it, and be able to iron out any problems. There is a missing texture error, because two textures were used in the original terrain file. So if anyone knows how to delete a texture from the texture painter, let me know. I know the fog looks a little awkward, but I left it in to reduce lag from rendering all the terrain. I'm aware the name is kinda of lame so I'm open to any suggestions. With out any further delay I present Slate Room:
PreviewDownloadLOL I can't belive I found this topic, I might remake soon because the old one was crap >_>