Author Topic: OctoCamo  (Read 728 times)

This is, actually, not inspired by MGS4. I have had this idea sence back when retail first came out, just MGS4 named it now so I can use that to help illustrate my idea better. Basically, when you use it, it will check the color of the bricks around you, and recolor your character to that color. If there is more than one color that is near you, say you are on a checkered floor, the item will randomly color various body parts the colors that you are near. This sort of thing would be really fun in DMs with the names turned off, and I am almost positive this is possible. I dont really know how to check the color of bricks or anything, but I know the fill-can can check for matching color. I am pretty sure that the way to acheive this item would use the same process.

Better off as just plain invisible, like Gray Fox in MGS.

Idea has been around ever since the use of camouflage designs.

You could always use the invisible color script (harder than it sounds).

I still want my Cardboard Box A, or The ORANGE, or the cool Z.O.E Box.

The Butterfly knife's invisibility (fade out then hide all nodes for no glitchy leg nodes) + fade in if you move at all?

i think i will be SO cool to have camo, what abot camo floor?
 

Omgyes! :cookieMonster:

Sometimes it would be epic fail and you'd get blowed up, but that would be the best part :D ! And maybe you could have bricks changing color around you, but your camo is delayed, so you'd show up for a sec. Kinda like in The Lost World, the book. (Sequel to Jurassic Park [the book], read 'em both, epic win methinks) Some weirdo-dinos have camo effects like a chameleon, but when the background changes, their camo is delayed.