Sorry for the lack of updates, I could only work on the project for 3 hours the past 2 days. The next update will be Blockland Portable Alpha 1.
So far I fixed some major collision issues, added a system for having multible size bricks in game (no menu yet though), and a color system for the bricks, Since I have no idea how to lock the speed (were the game stays the same speed no matter what the frames per second) I did a haxy thing and just made it so move speed is increased when the FPS drops, i.e. fps = 60 movespeed = 1, fps = 30, move speed = 2.
Working on making those damn menus, remaping the controls, saving bricks, not rendering bricks out side your camera view (all most done :D), cleaning up vars. (I did a bad thing and used some vars. that I wasn't using and used then for something else and din't change the name :X), music bricks, new player model.
Since no one wanted to help with the project I'm not going to post and upload every update I make. Just when I make a lot of updates and It looks nice.