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Permanent Tumble
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Topic: Permanent Tumble (Read 806 times)
tommybricksetti
July 14, 2008, 05:11:18 AM
Is there a way to make a player continue to tumble if they are touching the ground? The reason I ask is because I'd like to have a tumble that last a specific amount of time no matter what you touch.
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Packer
July 14, 2008, 05:19:53 AM
So pretty much you trip and you never ever stop for ever and ever and you get lots of nose bleeds.
Ephialtes
July 14, 2008, 06:17:11 AM
The tumble stops when your player stops moving. So he'll tumble down a mountain but come to rest at the bottom where its flat, and the tumble will detect the lack of velocity and de-tumble.
tommybricksetti
July 14, 2008, 09:06:30 AM
Nvm I figured this out a while ago.
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Last Edit: August 31, 2008, 12:42:20 AM by tommybricksetti
»
BlockBrain
July 31, 2008, 01:46:23 AM
But wouldnt that be annoying, as you'd never stop... So you'd have to ctrl k quite a lot.
Amiret
July 31, 2008, 10:11:16 PM
Well instead of getting rid of the check, when the velocity is close to none, just impulse them up a little more.
tommybricksetti
August 31, 2008, 01:04:40 AM
Code:
[Select]
function Vehicle:tumbleCheck()
{
}
I'm stumped as to what I must do to this to make it If statement compatible.
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