Author Topic: Permanent Tumble  (Read 809 times)

Is there a way to make a player continue to tumble if they are touching the ground? The reason I ask is because I'd like to have a tumble that last a specific amount of time no matter what you touch.

So pretty much you trip and you never ever stop for ever and ever and you get lots of nose bleeds.

The tumble stops when your player stops moving. So he'll tumble down a mountain but come to rest at the bottom where its flat, and the tumble will detect the lack of velocity and de-tumble.

Nvm I figured this out a while ago.
« Last Edit: August 31, 2008, 12:42:20 AM by tommybricksetti »

But wouldnt that be annoying, as you'd never stop... So you'd have to ctrl k quite a lot.

Well instead of getting rid of the check, when the velocity is close to none, just impulse them up a little more.

Code: [Select]
function Vehicle:tumbleCheck()
{
}
I'm stumped as to what I must do to this to make it If statement compatible.