Author Topic: Reflective Bricks  (Read 2189 times)

I was wondering if anyone could make or knows where to download bricks that reflect projectiles. If anyone would like to make this or knows of one that already exists that would be great. Thanks!

Been suggested before, and i think the outcome was that it cannot be done

The portal gun can reflect shots, but only at one angle. That would be good as well.
« Last Edit: July 16, 2008, 05:07:03 PM by Archmage »

The portal gun does not reflect shots. and he was talking about mirror bricks which is kinda impossable. It is a good idea but can be a bad choice in TDMs.

The portal gun does not reflect shots. and he was talking about mirror bricks which is kinda impossible. It is a good idea but can be a bad choice in TDMs.
Not mirrors, bouncers. I think he means that shots would bounce off the brick, the way light bounces off a mirror. And it would be awesome in a DM.

what about a brick set that takes the projectiles current location and position and on impact simply changes the direction 180 on the x-axis

what about a brick set that takes the projectiles current location and position and on impact simply changes the direction 180 on the x-axis

The only remotely sensible comment in this thread so far.

Typically projectiles and making them "reflect" or bounce is handled by the weapon script itself. There are several variables for the lifetime of the projectile and how it reacts to surfaces.

In the weaponprojectile::Oncollision you could
1) check if its a brick
2) check if its reflective
3) if so, reshoot the projectile backwards