Author Topic: How to package decals  (Read 255370 times)



What do I put for the face for the code Print textures for (bricktype) bricks.


What do I put for the face for the code Print textures for (bricktype) bricks.



...What are you talking about? Elaborate.

How do I zip GIMP faces and decals? I'm desperate to release them! Do I just put them in the thumbs folder to zip together?
« Last Edit: June 24, 2009, 09:30:14 AM by TalesOfBlockland56 »

then resize the picture to 64x64 when you finish.
i have another question. how do you make picture icons 64x64 when im done?

i have another question. how do you make picture icons 64x64 when im done?
In Paint.net or anything, im pretty sure.
Click on "Image" and "Resize" then type "64".

In Paint.net or anything, im pretty sure.
Click on "Image" and "Resize" then type "64".
so after i save the 512x512 decal i have have to change the scale to 64x64 and save THAT as [whatever the decals name is] icon?

I save these in add-ons correct? SRRY for dumb post....


Oh or i could of looked at what badspot said on how to install them

How do i shrink pitchers to a smaller resolution?
And can i change .jpg to .png?

How do I zip GIMP faces and decals? I'm desperate to release them! Do I just put them in the thumbs folder to zip together?

Save them and zip them. It's not that hard. XD

In properties? XD I'm jus' wondering, because that ol' clock's a ticking!

I have a easy way to make a decal. Go into your add-ons folder and open up the zip file Face_default or Decal_default.Copy any of the decals/faces then paste them on your desktop.Right click on it and click Edit. It should open up paint.Erase everything on the picture, then do whatever to it and save! Then do what wedge said and it should apear in your avatar editor thing.