Author Topic: How to package decals  (Read 255025 times)


Faces and Body Decals


Select all of your decals/faces and your thumbs folder, then zip them together.

You don't need a server.cs or a desription.txt file for faces and decals. I don't know why.
The Decals are loaded when you load Blockland, not when you load a map, hence they are not in the Add-ons list, and don't need the server.cs or desription.txt files to work.

Wedge, MSpaint is listed on there, so I'm using that.
Stop right there.
Use paint.NET.

too much stuff there... heres ten cookies 4 free though!!! :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:

Alright, but my last question still remains. Do I use the entire space to make a decal?

I need help. I have my decals in my thumbs folder, but I can't name them the same thing.. Do I need Icons and Decals folders or something?

you don't need the thumbs.db file


you should use gimp.
It has several of tools that can be used help you make the images.

Ok....
How do you package them?

Ok....
How do you package them?

did you read the start of the thread?

Ermm... Do people joining your server download prints that you have? (I know this is kinda irrelevent...) Kthxbai.

I need the specific sizes for thumbnail and avatar face, just so I can make one :D

What if you don't have a site to upload to?

Btw how do you make transparent

EDIT:nvm
« Last Edit: September 02, 2008, 09:33:49 PM by Super Yoshi Bro »

What if you don't have a site to upload to?

Btw how do you make transparent

EDIT:nvm
Mediafire.com
Or for pictures only, photobucket.com is better. :D

I made my first decal and face. I'm not sure if the download works, but you should go look at them anyways!