How the heck people flatshade their vehicles properly while..
- Keeping collision intact
- No more "white box" appearing on far places
- No more model dissappearance on certain distances
- No more collision handicappedness
Gee... I just made a simple box collision... It's still being handicapped... All of these problems continue to bring me frustrations...
Anyone willing to help? (If you want to do it privately just PM me)
I've asked alot of people... Searched tutorials... Tried almost all tutorials...
EDIT: I'll add some more info on this:
Flatshading weapons is WAAAAAY different than vehicles for me...
Solution:
Set all LOD's for shapes to 16
Then make the collision box named "Collision-1"
Create bound boxes.
Thats it. It works.