Author Topic: Player ScaleXYZ (output event)  (Read 18920 times)

This was created for Frodo091 and I decided to release it.


It scales a player like the usual deal goes, but you can specify each dimension(so you can have a longer, taller, or whatever player). It also has looser limits than the regular scale, allowing you to go up to 5 times regular size.


The event is pretty straight forward, there are three input boxes in output parameters, representing X, Y, and Z.


Link:
http://www.mediafire.com/?qu0lcdaaywm


Put the zip in your add-ons folder, and tick it off in the add-ons menu.
Everything should work but if you do stumble upon any glitches or bugs inform me and I will fix them post-haste.

We have mission editor for this..

But for those noobs who don't know how to work Mission Editor, this is a good idea.

We have mission editor for this..

But for those noobs who don't know how to work Mission Editor, this is a good idea.
This lets people who aren't the host acheive said scales and allows players to use them in events. Theres no
onplayertouch>host>use mission editor on player and make scale _ _ _
event.


Quote from: rkynick link=topic=40909.msg684832#msg684832 date=1221173481
[b
Anyways, if you feel like continuing this drama, PM me instead of filling up my topic with useless stuff.[/b]


i think bigger people=bigger diks, and bigger diks= bigger confiidence in your invisable health bar


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