Author Topic: Events Plus  (Read 22105 times)

This is a small project of mine, I'll update it with stuff as I make it. It has a built in update alert, and it'll take you to the update topic. I try to balance it all out so players can't abuse it.

Features

  • INPUT onPlayerTalk - If a player talks in a radius of the brick, it'll do that event.
  • OUTPUT InviteToMinigame - This isn't customizable, it's selected in the client part and does the same thing as the invite button.
  • OUTPUT RemoveFromMinigame - This isn't customizable, it's selected in the client part and does the same thing as the remove button.
  • OUTPUT SetPlayerName - This is customizable, the first argument is the message type which will alert the player of the name change, if it's set to CenterPrint or BottomPrint, the second argument is how many seconds from 1 to 9. The third argument is the text, the limit of it's length is half the size of your maximum chat preference and it replaces %1 with the player's name. This works with bots and players.
  • OUTPUT ResetPlayerName - This just resets the player name back to the default setting. This works with bots and players.
  • OUTPUT MessageBoxOK - This is a client output so you can make a message box pop up to the client with text.

Todo List

  • Nothing

Notes

  • By player, I mean the player object.
  • I can't change the URL you go to with the updater to a non-forum topic.

If you have suggestions, a complaint or even just a thanks, post it in this thread!

Download Here
« Last Edit: August 17, 2008, 09:32:17 PM by Dyed Brownie »

Nice work, but I can't test it out yet.


Make a join minigame and leave minigame :D

Make a join minigame and leave minigame :D

I try to balance it all out so players can't abuse it.

Would a minigame inviter/kicker be okay?


Nifty, not downloading tell minigame thing comes out, but still pretty nifty.

he just got it sorted

Just gonna test it and luk for bugs :D

Finally, after adding to the event system's input process a bit, version 1.1 is out! Read the main post for details of the features.

I also improved raycasting for the onPlayerTalk function.

Edit: Rephrased a statement.
« Last Edit: August 11, 2008, 11:40:19 AM by Dyed Brownie »

the name thing could be abused easily.

Finally, after changing the event system's input process a bit, version 1.1 is out! Read the main post for details of the features.
I smell banage for problems occurring from that...

I smell banage for problems occurring from that...

Okay, adding to it.

the name thing could be abused easily.

Its a game, only idiots would get really riled up about a stupid UI name change. Anyhow great work, I especially like the talking event.

I don't like Event mods because v8 had a problem: Not Everyone had Wrench Events
Now everyone does, but Event Mods means not everyone has all events, which makes out to pretty much the same thing D:

Its a game, only idiots would get really riled up about a stupid UI name change. Anyhow great work, I especially like the talking event.

Thanks.