Author Topic: Player Types: Health and Shield Modes  (Read 16704 times)

Very Nice.

One thing I noticed while using this was that when fall damage is activated, if you fall from a high place, say the high shelf in the bedroom, and hit ground you do not die but lose all health in the health bar.
Is there a way to change the script up so that you will die from fall damage like regularly (instant death from falling from a high position)?

yeah that needs to be fixed.

and also, why the ZAP emote? why not make a new one that looks cooler?