Author Topic: Sim City 4 Deluxe  (Read 3802 times)

I have Sim City Societies.
SIm City 4>Sim City societys.

played both. 4 wins

thats becuase sim city 4 is a REAL sim city game.

I have Sim City Societies.
SIm City 4>Sim City societys.

played both. 4 wins

thats becuase sim city 4 is a REAL sim city game.
Societies is fail IMO, only the meteor shower disaster is good >.>

SIm City 4>Sim City societys.

played both. 4 wins


thats becuase sim city 4 is a REAL sim city game.

Societies is fail IMO, only the meteor shower disaster is good >.>
really that bad? got to be other reasons.

i have most of the sims game but i lost my favorite one.... sims 2: open for bussiness

sim city is not part of the sims series.

question about commuting on simcity4

whats best to use for longest distance commute. freeway? monorail? train? subway?

also, i build my city in 6 sections of the region, and connect them.
light residential
heavy residential
commercial
clean industrial
dirty industrial
farms

and if course using one of the commuting ways, i connect all the city sections of the region, and they work together.
BUT!!!
does commute distance count only to end of city map? or do they count the distance through both city maps that are connected?

question about commuting on simcity4

whats best to use for longest distance commute. freeway? monorail? train? subway?

also, i build my city in 6 sections of the region, and connect them.
light residential
heavy residential
commercial
clean industrial
dirty industrial
farms

and if course using one of the commuting ways, i connect all the city sections of the region, and they work together.
BUT!!!
does commute distance count only to end of city map? or do they count the distance through both city maps that are connected?
Commute distance, usually for residence is to industries. For industries, it's to neighbor connections.
Also, good job organizing the city. I just plop everything together usually, except the dirty industry that has yet to become high tech >_>

I usually use a ground highway to connect places together via road, and then I have a railway leading from nearby the industry going to the neighboring city. I use a monorail to connect the city by making a big loop.

Hm...Now that you mention it, my city is fail. Brb, obliterating city.

Whats your biggest city?
Mine 290,000 Sims on the medium Regions.
High Tech everywhere. and Two nuclear power plants

-snip-
i have thought of doing that but when you work in one region, the others dont progress right?

Simcity 4 Rush Hour! FTW! It's the most amazing game ever!!!!! One thing i love disaster and u-drive.
If you want some awesome mod and cars go to simtropolis.com. Oh and be sure to download NetworkAddon (April 2008) For PC its an awesome mod for roads!

2000 is the best in the series.
Best graphics, too, or at least prettier looking in my opinion.

question about commuting on simcity4

whats best to use for longest distance commute. freeway? monorail? train? subway?

also, i build my city in 6 sections of the region, and connect them.
light residential
heavy residential
commercial
clean industrial
dirty industrial
farms

and if course using one of the commuting ways, i connect all the city sections of the region, and they work together.
BUT!!!
does commute distance count only to end of city map? or do they count the distance through both city maps that are connected?

Monorail doesn't seem very effective, I usually just use a combination of avenues everywhere and bus stations, but then again, I don't play on the largest city size. I've had a bit of luck with those ferries you can drive onto.

If I need to, I use trains. Subways are expensive and I can drive trains around for fun.

I don't really know how commuting off map is calculated, if it all. You can test this by putting a house at the edge of a small city plot and then running a road all the way from the border of the small city to the opposite side of a neighboring large city plot with a bit of industrial. Some industry will develop even with no residential (robots I guess), so you'll have to flip back to the house and see if it has a long commute or no job icon, instead of relying on industrial development.

yah i figured it. taking tons of time on blank maps lol.
all traffic works in two ways. distance, and time.
low time means heavy traffic, but distance is of course opposite and very expensive to build, and monthly maintain.

the only way to have both low traffic and long commuting, is to use multiple transit ways at once.

Distance - best to least
1) freeways, 500ish squares
2) train
3) monorail
4) avenues
5) subway
6) roads and streets and 1ways, 30 squares
7) walking on roads and streets, 3 squares

Time - best to least
1) monorail
2) freeways
3) train
4) subway
5) avenues
6) 1ways
7) roads
8) streets
9) walking


busses use whatever time/distance setup you made for roads obvisouly.
but lots of low income residential love them.

the magic traffic fix, is to put parking garages touching all train/monorail/subway stations. even bus stations if your up for the money lol
because people will use multiple ways to travel.

drive car to train station, then at industrial end, they walk to the bus station to reach the ending bus station.
touching stations and parking garages speed this up tons. and kills lots of traffic,

driving cars is last resort if other transportation isnt working out for them
« Last Edit: August 27, 2008, 03:18:29 AM by Bisjac »

it looked very funny, i had a town that commuted to the other region for industrial work by train.
NOT CONNECTING ROADS TO DRIVE THERE.

on the industrial side, there were craploads of people on foot lol. and not a single car, just the few industrial freight trucks.
i slapped a bus station touching the train station to the center of an area of jobs.
the people on foot nearly disappeared. perfect traffic

basically. i have all freeways in city lead to end of map, then switch to monorails to cross over. using freeway again with busses to spread them to jobs
i try to force them to not drive cars over region switches
« Last Edit: August 27, 2008, 04:18:30 AM by Bisjac »

I see you have a problem with air pollution.