Author Topic: anti-air vehicle  (Read 5484 times)

i noticed how the tank has a moveable cannon and wonder if someone could make it the same for the anti-air vehicle? if you could that would be great .this idea got to me while i was playing tank wars at my server.


it could also be good if the anti air vehicle had quadruple machineguns

it could also be good if the anti air vehicle had quadruple machineguns

That would be a fantastic idea. To make it balanced it should be set at an angle and you can't go down past it. So that you have to aim at the air.

ya that would be great so can anyone make it?

That would be a fantastic idea. To make it balanced it should be set at an angle and you can't go down past it. So that you have to aim at the air.

If you're at a higher elevation than whatever you're shooting at, the entire thing would be useless.

i think what he means is you dont use the aa vehicle as a ground turret

Use the same tank base and add a new turret to it, and see if you can limit the Look angles in the datablock. (I think you can)

ya that was what i was hoping for. and that the bullets it shoots out explode in mid-air. but not too low, and not too high, and make the bullets explode on contact with the plane hope some1 makes this!

Id like to see this but with pretty fast bullets and a not so fast fire rate to keep it ballanced.

yea faster bullets... there would be no point of an aa vehicle that cant hit its target.

id also love it to have heat seeking missiles but will be just fine without

so can any1 make an aa vehicle?

In deathmatches (read: Jorgur's Dogfight in v8), I've found that a machine gun with 'spread' fire is very effective at AA and covering wide areas, the vehicle should definitely use that.

Anti-Air Wraith can shoot at the ground.

Usually stationary Anti-Air weapons can't look below a point, whereas Anti-Air vehicles need to look down since they're manned and need protection against troops overtaking them...

I don't know how to explain...