The cash mod works great in-game, but unfortunately, with no way to transfer ownership of a specific building, and there's no official way to "buy" anything in the game, what's the point?
Cash mod works great technically, but it loses all purpose because it doesn't carry over, and you don't spend it building. In most servers, it just accumulates over time and I think I've only done something with it once.
So what I'm proposing is a change in V10 so that th game comes with cash mod, and depending on the settings, it costs money to build in servers and your money carries over onto other servers.
This has the advantage of making money useful aaaaaand, here's the kicker.
In servers where you want to get some serious building done, you enable brick cost and boom! No more spam! Noobs won't come into your server and spend money just to lay down a few 1x1s. Once more, It probably wouldn't be much harder to customize cost for each individual brick.
This would significantly cut down on spam in more serious servers, give money practical use, and add a new element of game play to the game.
So what do you think?