Author Topic: Turret Block  (Read 4368 times)

There should really be a turret block added. Like a regular block you can make but with the effects of a player guided turret< like the one on the tank. That would be cool.

Meh, do it with events.

Meh, do it with events.
You can do that? i dont think you can.


or you just spawn a tank and don't drive around. KA-BOOM! Instant turret (that moves)

onPlayerTouch -> Player -> SpawnProjectile -> Enter speed and projectile.

I think he means a BRICK that shoots you.Oh wait.Just reread it.Maybe not.But I guess either would would work pretty well,right?
« Last Edit: September 04, 2008, 03:37:30 PM by J.C. »

Im talking about a mounted swiveling turret block. Something you controll and aim. I know all that event stuff. I dont like the tank, BECAUSE of movement. Thats what I mean.

Zero, I meant this:

Delay 0                 onActivate > self > setRaycastingOff
Delay 100-500    onActivate > self > setRaycastingOn
Delay 0                 onActivate > player > spawnProjectile > blahBlah

Put this on a 1x4x5 and click on it.

Zero, I meant this:

Delay 0                 onActivate > self > setRaycastingOff
Delay 100-500    onActivate > self > setRaycastingOn
Delay 0                 onActivate > player > spawnProjectile > blahBlah

Put this on a 1x4x5 and click on it.
Wouldn't you wanna turn off collision too? :P

No need. If theres no raycasting, projectiles go right through.

Wait...you can actually turn the aim of the projectile to where you want with that?  (I never knew what ray casting does either)

Ray casting just keeps you from activating it unless it's checked on. It's spawn projectile with the target of player that has always allowed you to aim.

I had something like this set up on loz's server... until he crashed me...

I had a dome/box made with these. They are quite usful in a minigame, And even better when you incorperate an ammo system.