Author Topic: Quick save  (Read 927 times)

Alot of programs have this. My idea is that you bind a key (like Ctrl+S) and when you press it, it saves and overwrights the last save made.

Good idea.
I would love to have this.

I think this would be worth having, I think i'll knock something up quickly now.

How hard can it be to make a save bricks function bindable?

I'd download this.

Code: [Select]
moveMap.bind(keyboard, "ctrl s", quickSave);

Autosave you mean?
Edit, woops.
This is a good idea indeed



forget you, this idea is an obvious one, but my obvious one for Fail-Bin Disabler is called stuff.

I see a problem in this. If you make a giant mistake or something and you accidently pressed ctrl+s you're forgeted.

Unless it has, maybe, 3-5 slots and each ctrl+s saves to another slot.

Would work like my ChatLog script :D

I see a problem in this. If you make a giant mistake or something and you accidently pressed ctrl+s you're forgeted.
How is that differnet then most programs?