Author Topic: ► SUGGEST HERE! Compilation of suggestions(30 suggestions)  (Read 7050 times)


Stop being forgeten negative. You know, maybe we aren't all teenagers.

And I said, THAT HAVE LEFT THE GAME. But, I see what you mean, it should have it's own GUI instead of being there.

I say Admins can not perma ban but SA's can.

I say Admins can not perma ban but SA's can.
Good suggestion please keep them coming.

Oh okay. We shouldn't let Badspot know what we want. We'll let him guess what he should make, and disappoint everyone. But that doesn't matter, because we used to be satisfied.

I'm personally satisfied, but throwing out a few suggestions never hurted anyone.

Yes, but at least give it a week before he has to come back to seeing a stuffload of things we want.


A command to clean-up weapon spawns that are standing alone.(IE not on a baseplate; it can just be cleared with the command: which means spam can still happen, but can be cleared more easily)
- already have that /clearspambricks

I personally don't like all the different backgrounds it shows on the main menu. A way to only show the screenshots we pick?
already done buddy. the background changes through all your screenshots, you can add and take away screenys from your folder. could put research pics in there for all we care..

When we de-admin someone, they can still see the admin menu until the leave and come back.(note: they don't have admin controls but still...)
- Who cares

Admins should not be able to permanently ban, only super admins(this includes a max ban time of x hours).
- thats ridiculous, that should be an option, I have trust in certain admins on my server to make perm bans. I dont want it all changed cuz you dont trust your admins.

onVehicleTouch event would be nice, because onBotTouch doesn't work with it.
only good idea on your list

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Admins shouldn't be able to ban/kick other admins. Only super admins should have that right.

Well, since some issues are still not addressed.. here they are! Add your own!

Ownership does not seem to load in LAN/single player games
--Why would you need it?  You really want other bricks to be not accessible to you even though there is no reason to?

Bricks save from bottom brick. This will not be very helpful if:
   
  • A player starts a hotel and others build their own rooms on it
  • A player simply builds on a small platform(so a few builds can go on it), but the person who build the platform gets ownership of all of them.
--If they loaded differently, it would drastically increase the load time.

Maybe a filter on offensive words on the server menu? Pload's ---hole is not a server I want to see.
--Eh, maybe.
Better ways to separate mission lighting for folders with multiple missions, has to be re-lighted every time.
   
  • GSF San Andreas is an example, it has night, day, snow, rain in one folder.
--If this is actually a problem, and not just something caused by idiocy, then I agree.
A GUI to ban players that have left the game(instead of using /ban)
--Kinda agree here, I sometimes want to ban people who left, but didn't build anything, so it would be nice if their name would be added to the clear bricks gui when they join, so you can use that to ban people that left.
A command to clean-up weapon spawns that are standing alone.(IE not on a baseplate; it can just be cleared with the command: which means spam can still happen, but can be cleared more easily)
--/clearspam is coming.
I personally don't like all the different backgrounds it shows on the main menu. A way to only show the screenshots we pick?
--Then delete the pics you don't like.
A tutorial orientated towards an actual server? I'm tired of most newbs these days...
--Different servers have different minicultures, there is no way to explain every detail of every single one.
Better way to execute the music list, like generate whenever a new music file is downloaded...
-Possibly.
BETTER WAY TO SEPARATE PEOPLE WITH THE SAME NAMES!
--I agree with this, it would be nice to be able to /fetch different people who are playing from the same house.
Actual teams to use for team chat?
--Mods cover this, though they have yet to be ported.
Easier way to manage the trusts(instead of finding trusts.txt)
--RTB plans on doing it.
For minigames without jets but building enabled, a player can activate jets through events.
--Minigame creator's fault.
Saving bricks? Can it please save all the bricks instead of what was seen by the player?
--This is done because then you don't have to ask the server for information on every single brick in the server, only the ones you actually need to see.  If you can't see them all, request a save from the server owner.
When we de-admin someone, they can still see the admin menu until the leave and come back.(note: they don't have admin controls but still...)
--Your, or the mod your using's fault.
If I were to build something on another person's brick(build trust of course), it gives me a "-- does not trust you" error if I undo it(ctrl+z).
--That is to avoid you screwing up their build.
Admins should not be able to permanently ban, only super admins(this includes a max ban time of x hours).
--Disagree, my admins should have the right to perma ban people who are a security risk to my server.  Just tell your admins not to, and if they don't follow your rules, ban em.
onVehicleTouch event would be nice, because onBotTouch doesn't work with it.
--Would like this one too, but not too necessary.

Admins shouldn't be able to ban/kick other admins. Only super admins should have that right.
good idea.. but make it optional.. again lol some people may like to kick other admins.

I just find it unfair. I've had this problem earlier where both me and another player were admins in this persons server, and we got into an argument so first he would kick me, I come in and kick him, then he bans me, I ban him, etc. And it just kept going in a loop.

I just find it unfair. I've had this problem earlier where both me and another player were admins in this persons server, and we got into an argument so first he would kick me, I come in and kick him, then he bans me, I ban him, etc. And it just kept going in a loop.
How did the unban come along?

Ownership does not seem to load in LAN/single player games The way it loads singleplayer, trust wouldn't work

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Maybe a filter on offensive words on the server menu? Pload's ---hole is not a server I want to see. Didn't notice that :o

...

A GUI to ban players that have left the game(instead of using /ban) Well, keeping a list of EVERY client to join just to ban would be a little impractical, but maybe.

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I personally don't like all the different backgrounds it shows on the main menu. A way to only show the screenshots we pick? I took screenshots of this guy spamming Riddler stuff for reporting him, but it shows on my main menu and I don't wanna completely remove the proof.

A tutorial orientated towards an actual server? I'm tired of most newbs these days... Gameplay may change during online play

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BETTER WAY TO SEPARATE PEOPLE WITH THE SAME NAMES! You mean 2 guys on the same ID and name? Ya, we need a better way to control those...although we can't know, for sure, how.

Actual teams to use for team chat? TDM, enough said.

Easier way to manage the trusts(instead of finding trusts.txt) dumpTrusts(); or something. I found they while searching commands in BL, it lists all trusts in order and stuff.

For minigames without jets but building enabled, a player can activate jets through events. That's like "onPlayerTouch Player kill", it won't be fixed because YOU'RE supposed to control them.

Saving bricks? Can it please save all the bricks instead of what was seen by the player? I don't think it's possible, because you only load bricks you can see, and to save them all, you'd need to load them all, which could cause major lag and stuff.

When we de-admin someone, they can still see the admin menu until the leave and come back.(note: they don't have admin controls but still...) Badspot never put in an unadmin, Add-Ons did. It's not his responsibility to fix that.

If I were to build something on another person's brick(build trust of course), it gives me a "-- does not trust you" error if I undo it(ctrl+z). As Badspot told me once, "It's to prevent noobs from loving up your builds" ...or something like that, something about loving up someone else's build.

...

onVehicleTouch event would be nice, because onBotTouch doesn't work with it. Impossible currently, only Horses could as bots because they are bots. All other vehicles are in the vehicle class.

The point is to improve the current problems.

What problems? Your avatar??
Ok, that's just being a random jackass :/


What problems? Your avatar??
Your opinions don't matter, due to the blue-ness.