Author Topic: TF2 Medigun  (Read 26964 times)

Hmmm if you haven't noteiced all my TF2 weapons have "TF2" in front of them, so this will remain that way.

Ah, I see, its an organizational tool, like JVS. In that matter, it is of no worry. However, if it were one weapon, then I would suggest that you remove the organization tool, as it would be unnecessary.

this would just be insane in war games,

you could have xplosives (a person with rocket's)
asault (a person with a machinegun)
razer's (people who destroy the enemy base(with a flamethrower)
Sniper support(someone with sniper rifles
captain( who could have like a pistol)
a medic(they can carry the medigun and the medipak from the zombie mod)

with those you could have one hell of a game

Bump for epic TF2 weps you have been making lately :D

Awesome. I like your stuff, keep doing what you're doing!
Agreed,no?

good job looks exactly like team fortress 2


Keep making TF2 stuff man! You rock!

5412 Polys, thats more then the tank and about 5000 polys over the poly count you want for weapons. Learn to conserve polys and not waste them like you always do.

If yuki could see this, then the pack on the back would be a great addition to my suggestion, the HVC-MK9. Only a different model.

5412 Polys, thats more then the tank and about 5000 polys over the poly count you want for weapons. Learn to conserve polys and not waste them like you always do.

happy now packer?


and also, its funny how you say it has more polys, yet its a smaller file size.
« Last Edit: October 14, 2008, 01:02:54 AM by Racer »

happy now packer?
-Picture-

and also, its funny how you say it has more polys, yet its a smaller file size.

Epic responce, this is.

Its pretty simple, I opened it in Torque Show Tool Pro and it tells me the exact poly count, you sir fail.

yet, why wuld the poly count matter, if it is a smaller file size?
And also, would torque show tool convert polys to triangles?
« Last Edit: October 14, 2008, 01:45:28 AM by Racer »

yet, why wuld the poly count matter, if it is a smaller file size?
And also, would torque show tool convert polys to triangles?
You even know what a poly is, File size doesn't matter what so ever.