Author Topic: Medieval Rpg Group Project  (Read 961 times)

I have an idea for a good medieval Rpg. Unfortunately I know nothing about coding, so I was wondering if we could get a couple of Good Coders, and people to make 3d models, and we could put together a neat Rpg server I can host all day.

Here are some ideas:

-Leveling system (level up fighting different level enemies like bots with stats)
-Stats (stats you can level up like: dex, str, vit, and stuff to modify, damage you deal, health and stuff.)
-magic system (you can level up and gain spells that use the elemental weapons)
-Store events (events to make bricks that work with v9 cash mod to buy weapons and tools and sell ores)
-Drops (monsters you kill drop little sacs of money and maybe even a chance of a weapon or tool)
-Quests (Quest systems to gain experience and get rare weapons and tools)
-Skills (skills like mining, woodcutting, smithing, fletching which you can craft tools with stuff you collect)
Ex. Mining (A pickaxe tool and ore different ore bricks you mine as you level up your mining)
Ex. Smithing (have an event that lets you make weapons with your ores, higher level weapons need higher  smithing and better ores to make)

As you can see I could go on for ever, But I really hope some people will just work with me together to get this going. we could start kind of a beta with a few skills and stuff. Then we can update it often as we add new stuff.

If anyone thinks they could help with even a small part in this then please say so.
Thx

Ok you have a couple choices.

1.forget you

2.Read Modification forums.

3.Both.

Omfg sorry... stupid lol