Author Topic: New cash events.  (Read 1723 times)

I was thinking if it is possible to make a cash mod with triggers, like:

OnActivate>Player>Getcash>100$
OnEnoughMoney>Self>SpawnItem>Wrench
OnNotEnough>Client>CenterPrint>You don't have enough money.

That would be good for making wending machines, stores and such.
(And I need it for my Bioshock build)
« Last Edit: October 14, 2008, 01:38:29 PM by Banana »

cool. do want. you should also change yo title to New cash events


Well, i was also suggesting this, and none repyed.
I also want this, for my RPG im bulding. (like; gold, silver ect)

Banana I like that idea Really cool tho im cant make mods and that kind of stuff but out of some events i've seen made this goes in my second coolest event seen ( number 1 is player transform)


What cashmod be specific. Mine or the ported pickle one.

What cashmod be specific. Mine or the ported pickle one.
What do you mean?
Edit:
nvm
« Last Edit: October 15, 2008, 03:19:57 PM by Banana »

*BUMP*
and:
What cashmod be specific. Mine or the ported pickle one.
I doesnt care about what cashmod its for, i want it anyways whatever what cashmod its for.

Maybe ill try andmake it, im working on my own cash mod..

Maybe ill try andmake it, im working on my own cash mod..
That would be great. :)

it could go with its own cash mod.. a cash mod relative to events.. sounds decently nice =]

This would make rpgs a lot easie and give people a reason to explore the whole build

This would make rpgs a lot easie and give people a reason to explore the whole build
Yeah, that would be good.
« Last Edit: October 17, 2008, 05:20:38 PM by Banana »

yeah its should be super!!!! i give you three cookies for the good idea :cookie: :cookie: :cookie: