Author Topic: Scriptless Items  (Read 1326 times)

Simple really. Just items that do nothing. No damage, no special sounds, nothing.

The three things I'd like to request are:
- Key
- Woodcutting axe
- Pickaxe
« Last Edit: November 02, 2008, 12:48:17 PM by Truce »

If it doesn't do anything, why make it?


That would be awesome :o

And make a few diff keys(diff names,so only the old key opens door#1,but the new key opens door#2,and so on)and maybe change the color a bit,so they look somewhat diff.

Updated the first post.

What a useless way to waste datablocks.



You don't seem to understand, he wants a useless weapon image, which comes with an equally useless item datablock. I doubt anyone will make a model for such unuse.

He only needs a key really, just so you can open the door. I think it would be a cool idea.

For the event I recently made:
http://forum.blockland.us/index.php?topic=49410.0

Guys, pay attention to what I'm posting.
With the event I had made, without using scripts, you can make any item act as a key, for example.
Right now, since there are no keys, you'd have to use, say, a rocket launcher to open the door.
Which makes zero sense.

If I had a key item, I could check if its in the inventory with my events, then have a door open.
« Last Edit: November 02, 2008, 12:51:49 PM by Truce »

It can't do nothing, it has to have a size and a 1st and 3rd person image set somewhere.

That's what defines it as an item.
Hence why I asked for an item, not just a model.

If someone made an item without doing that, then it's not really an item.

This is a good idea but I would rather wait for evented Items / pellets.