All right, don't read this unless you have destiny's Variable Events. I think that there should be another variable type (client, player, brick) that is server. It would save a variable to a server so that if someone cut down 20 logs, if the server stayed up and they left and came back, they would still have 20 logs. Kind of like CityRP money saving, exept with any variables. Would <3 this for RPGs :D