The people screwing around were admins, if you banned them from their own server would be pointless.
I've been working on a map in v3, but I screwed up the bed triggers, and they don't work anymore. :(
I think I had a bunch of scripts from Blockland when I added the world editor from it, and the file size is 75MB+. I wish I could go find a clean version of v3, now that I know what I'm doing, I could probably make it a lot better, and I'd probably port in a different world editor to. (Found a really nice one, Its just GUI changes, buts its easier to browse and whatnot).
If I can find the screenshots of the "Floating DM City" I was working on, maybe I'll post some. I think it crashed because I clicked the transform button on a non-existant interior though, and I lost all the data.
EDIT: Yep, I lost it. The theory was, you started with crappy equipment. There were sewers you could team up with people and explore for cash. There were two halves to the floating city, a broken, industrial side, and the commercial side. You fought in the broken one. They were connected by bridges. If someone spawned tons of cash, it would be ok, because they loose most of it quickly. And you could move between areas in the city by the sewers. Horses were fun, you could accidently drive them off the edge from going to fast and fall into the clouds (transparent cloud water texture thingy set as lava).
EDIT2:
The end of mods? There never was a beginning of mods for AoT.
This isn't an instant play sort of game, it's based on a persistant world which requires a server that is constantly up. Most people don't have the means or motivation to do this.
When people host their own servers, what they do is:
-Give out tons of cash/free equipment
-Cheat to find all the secrets
-Use the world editor to mess with people
All of those things are lame and cheapen the whole experience. It's much better if everyone just plays on the official server.
Clicking the link will hyperlink you to the thread, and yes, I'd say Badspot is probably correct. If you are going to host a server, you might as well make everything free. And while you are at it, boot up some shoot-through-wall and player-name spike hacks.