Author Topic: Named relays and onplayer killer  (Read 556 times)

Output event: Named relays: Basicly just relays exept with names instead of just plain relays.

Inputevent: on playerkiller: an event that activates when someone kills a player while touching a brick. EX. brick has on player killer on it and when someone kills someone while touching it he/she gets one point and a message displayed or in rpgs it could be used with variables to give money or somthing.

These seem usefull to me but id like to here some word from the community.