Author Topic: Quest Item Pack  (Read 1129 times)

A bunch of items for quests with events:              Model Ideas on right:

Multiple Colored Keys (Ex. Blue Key, Red Key.[For access to places]) - Key Model
Wood (Maybe Different Types.) - Just a plank
Artifact (Maybe similar to keys, colored) - A pieces of china, colored greyscale?
Ore (Maybe Different Types.) - A block
Blocko Head (Blocko Head 1,2,3 Maybe[for slaying bosses quests]) - A head of a blockhead?
Plant (Maybe Different Types.) - Something in a green tint.


You can think of random things to put.



If you wish for this to happen, it could change rpgs. My (Secret Project Here) is an modless rpg (exept server mods of course). This would accelerate is progress to only one part needed, bots.
« Last Edit: November 26, 2008, 06:02:26 PM by Zenthos »

This would be perfect for tails rpg!

I want keys,but not like blue key,or red key. Something like dirty key,(normal)key,old key,and keycard for some examples.

Yes that would make sence, I still need this.



Bump.

variables with the key item? ore you have to live with atm with just variables and all that other stuff




I was about to bump, but w/e.


Ok, so for now, how would I just make an item that did nothing? Then I'll make the models later. The item would serve as a quest item, or an item to make goods, I would probably make the list above, and zip, and go.