Poll

is this a good idea?

yes
no

Author Topic: portal turrets  (Read 2469 times)

can someone make the turrets from portal?
they would be very useful in portal builds and survive builds
i would imagine they would have to be vehicles like the cubes are


anyone who can do this will get :cookie: x10000


i already requested

i never saw one before
if someone made it, please send me a link
thanks

That will be awesome if that was created. And its not imposable, in v8 there was an add-on when player passes by
the brick activates and fires at you.

Someone began to make it at one-time in V8 until they realized you couldn't make turrets. I think they said they ould finish when V9 came out, but they never did......

OFF TOPIC: is that your dog on your avatar pic.  :D

No, I saw it on some website as a GIF but that didn't work out :P
I am gonna change it now though...

OFF TOPIC: is that your dog on your avatar pic.  :D
No, I saw it on some website as a GIF but that didn't work out :P
I am gonna change it now though...
why dont you just pm eachother about stuff like that?

That will be awesome if that was created. And its not imposable, in v8 there was an add-on when player passes by
the brick activates and fires at you.

Its still posible to do that with events easily.

The Turrets should be physics vehicles or something to let them be knocked over.

anyone who can do this will get :cookie: x10000

Portal Turrets maybe need...

Cookies cost nothing they are just icons...

Its still posible to do that with events easily.
First of all, back in V8 the events were an add-on entirely different from the events now. They had a specific even for that
Secondly, It is very easy to do even now.
Code: [Select]
OnPlayerTouch (invis. bricks around the turret) -> NamedBrick -> SpawnProjectile -> [Weapon] -> coordinate directions of the brick (just an estimate will do)Owned :P

The Turrets should be physics vehicles or something to let them be knocked over.
that is what im getting at
First of all, back in V8 the events were an add-on entirely different from the events now. They had a specific even for that
Secondly, It is very easy to do even now.
Code: [Select]
OnPlayerTouch (invis. bricks around the turret) -> NamedBrick -> SpawnProjectile -> [Weapon] -> coordinate directions of the brick (just an estimate will do)Owned :P
that leaves the problem of knocking them over and using them as shields when neccesarry