Author Topic: Blockland Physics  (Read 4358 times)


You should probably read about the update before you make claims like that.

The brick physics are all calculated client side. They do not effect player movement. You can even have the host turn off the physics and players would still have their brick physics.

I peed myself.
I never thought it would  happen.

So if i make a catapult other people wont see the brick being shot it's only client side?

So if i make a catapult other people wont see the brick being shot it's only client side?
It will be shot, and they will all see. However, it wont land in the same area for everyone


Well now we got physics. Roblox has nothing better than us now.
OMG ROBLOX IS BETTER
IT HAS HEAPING AMOUNTS OF LAG

It will be shot, and they will all see. However, it wont land in the same area for everyone
It probably will, just with slight variation due to lag. It'll land in roughly the same spot so 'Rube Goldberg' machines will still work. (though they'll need events for complicated trigger parts, most likely)

I peed myself.
I never thought it would  happen.

Don't think that, we all make mistakes sometimes.

YES! forget yes. YES.

God I wanted this.

YES! forget yes. YES.

God I wanted this.
I think it's coming in version 11!

epic. just EPIC. This is GREAT.

It will be our christmas present :D

I bet the roblox creater is like "Oh, stuff!"

Looks pretty cool, will definitely add some more stuff to do in Blockland. Like GMod contraptions.