Author Topic: Brick Physics Preview  (Read 107761 times)

how do the bricks respawn in the're spot? do they just fade back in? or like does it go in reverse, or do you have to replant the brick? Details please.

Yeah, they'll respawn just like they do now.

When I saw this I pissed myself.
Badspot you sir are a god.

forget a Xbox this is what I want for Christmas. :D

I wounder if a larger brick like a 2 by 5 by 5 will kill you if it falls on you?

How long do the physics objects last? Is it "until the brick respawns" or for a preset time? (e.g. is it enough to make a 'machine' or something to interact with the physics)

This just may be the best thing ever to come to Blockland. I absolutely cannot wait, Great job, Baddy!

Yeah, they'll respawn just like they do now.

thanks for answering that, but i have another question, is this the same thing in events as fake kill or is it a diffrent event?

Is it possible to make them stay and not go back?

I hope there will be On_BrickTouch events to go with it.


How long do the physics objects last? Is it "until the brick respawns" or for a preset time? (e.g. is it enough to make a 'machine' or something to interact with the physics)

Kompressor answered this one.  He said it's still timer-based, but it's longer than it is currently (3 seconds), perhaps as much as 10 seconds.

Are you gonna be able to change the time with event's?

Are you gonna be able to change the time with event's?
Minigame brick respawn time?

Kompressor answered this one.  He said it's still timer-based, but it's longer than it is currently (3 seconds), perhaps as much as 10 seconds.
´

A new event: Fake kill for (time), this would make give more use time for the bricks when they are killed also it would be only one brick so it would cause as much lag as all the bricks set to respawn every 30 seconds or so...


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:<


Needs more _OnVehicleTouch :(
Trigun released that, but it would be cool to have a stable vanilla version.