Author Topic: Train mod [EXPLAINED]  (Read 8439 times)


If anyone makes a train mod it should be steam trains...

If anyone makes a train mod it should be steam trains...
What era are you in?
« Last Edit: February 10, 2009, 06:29:27 PM by Kalphiter »


BTW, you can't make
OnVehicleTouch events in Blockland without engine changes.

your just going to have to let people enter from top and exit by side.
btw, y not have a little system to connect the trains like /unhooktrain (Insert Number)

BTW, you can't make
OnVehicleTouch events in Blockland without engine changes.

What? It already was released...

your just going to have to let people enter from top and exit by side.
btw, y not have a little system to connect the trains like /unhooktrain (Insert Number)
Uncoupling system*

STUPENDOUS IDEA!

yes, i forgot to mention if possible, add it vise versa like

/hooktrain (Name/Number Of Cabin/Train/ETC)
/unhooktrain (Same ^)

scratch that, just reverse the train into wutever u want to drag around.

A player can block a train and the train might bounce in any direction but straight(and possibly fly away spinning if it's a vehicle hitting the train). Imagine how it is to fly with a hundered ton train. But hey that's Blockland for ya!

This is not going to happen any time soon. Maybe v19?
?

when brick physics comes out, im going to make the train smash into a car set of bricks XD


when brick physics comes out, im going to make the train smash into a car set of bricks XD
What does that have to do with anything?

uhh, it would go good with train when it comes out.