Author Topic: Gravity Event  (Read 972 times)

Now I know this may/may not be impossible, but I'd love someone to give it a try. How about some event that would be like:

On Player Touch -> Player -> Set Gravity -> <Direction>

An event that can decide what direction gravity pulls you. If you're outside, hey, you fall forever. If there is some platform near you and the gravity pulls you in that direction, you end up standing on that platform. I could really have some fun with this, could we try?

Search, there has been about 10 gravity event suggestions, all of them being denied by modders simply because its not possible to change the vectors of a player without mounting it to a vehicle. (which makes it glitchy)

You wouldn't be able to walk very well, as you'd still be facing right-side up, and I don't think you can change individual players' gravity anyways


i have requested this already as a "magnet brick" that when you activate it, all the players in a chosen radius would start being pulled towards the center and what happened at the center, heres a list

death
desenigration (not sure how to spell)
set fire
teleported
aten
exploded
ripped apart
tumble
horrible get sucked into the center, and die
get spit out
blood squirts out of your guts

just suggestions.

I want this to make my black hole seem even more perfect.

Repeated relays + radiusImpulse for 'magnet' brick



Use the built in event 'radiusImpulse' and fiddle with the settings until you get a large range and negative impulse, which would pull you 'in'