Author Topic: Just beat crysis  (Read 936 times)

The ending was very bad :( Still a fun game.

Does anyone know if they have made plans for crysis 2 ?

I think they do.

Bad thing is, they didn't do too well with selling the game. Something to do with most people don't own what was considered at the time a 'super computer'. :/

I certainly didn't, either. If I did, I would have bought it when it came out.

FFFFFFFFFFFFFFFFFFFFFFFFFUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUU-


I just installed Warhead and got Securom :(

Does anyone know if they have made plans for crysis 2 ?
I might be thinking about a different game, but I think it's in development.

The ending was very bad :( Still a fun game.

Does anyone know if they have made plans for crysis 2 ?
Crysis 2 was announced.

Crysis Warhead is one you should play if you liked it.

Warhead isn't too different aside from a couple new weapons and new maps.
Still fun.

My dad Finished it AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA GES ago.

But he let me blow up da second last Alien robot thingy, But I didn't get to see what happened it the Very end.

I didn't realize until I played Warhead that the robotic-looking aliens were actually the jelly-squid aliens in exosuits.

The whole time, I thought the jelly-squids were just workers in the aliens' 'colony'.

The inside of the alien colony is just incredible.

It was kinda short really.

The inside of the alien colony is just incredible.

If by "incredible" you mean "sucked balls" then yeah.

I don't see why everyone wets themselves over the portion of the game inside the alien craft. To me it was the most dull, ugly looking, poorly designed portion of the game. I hope the level designer shot themselves after stuffting that part out.

Worst offender was the end portion of the alien ship in which you have to wait for some arbitrary reason for some really slow moving machines to move just to open a door whilst being mildly perturbed by some aliens.

Then after that we have the classic "save-your-buddy-who-is-suddenly-incredibly-vulnerable" section of the game. Big, black, all-muscle commando leader all of a sudden loses his balls when is battery gets a little low and he catches a chill.

If by "incredible" you mean "sucked balls" then yeah.

I don't see why everyone wets themselves over the portion of the game inside the alien craft. To me it was the most dull, ugly looking, poorly designed portion of the game. I hope the level designer shot themselves after stuffting that part out.

Worst offender was the end portion of the alien ship in which you have to wait for some arbitrary reason for some really slow moving machines to move just to open a door whilst being mildly perturbed by some aliens.

Then after that we have the classic "save-your-buddy-who-is-suddenly-incredibly-vulnerable" section of the game. Big, black, all-muscle commando leader all of a sudden loses his balls when is battery gets a little low and he catches a chill.
I have to agree. I hated the alien part, the low gravity made my head hurt, I was getting lost due to everything looking the same and the aliens die if you grab them...

The part where prophet comes back is also pretty stupid.

I have to agree. I hated the alien part, the low gravity made my head hurt, I was getting lost due to everything looking the same and the aliens die if you grab them...

True. I couldn't tell what was a tunnel, what was a randomly placed light, and what was a decoration. I got lost at least 20 times trying to navigate around inside for the first time.

True. I couldn't tell what was a tunnel, what was a randomly placed light, and what was a decoration. I got lost at least 20 times trying to navigate around inside for the first time.
Agree. That part was cool at first, but quickly pissed me off.

If by "incredible" you mean "sucked balls" then yeah.

I don't see why everyone wets themselves over the portion of the game inside the alien craft. To me it was the most dull, ugly looking, poorly designed portion of the game. I hope the level designer shot themselves after stuffting that part out.

Worst offender was the end portion of the alien ship in which you have to wait for some arbitrary reason for some really slow moving machines to move just to open a door whilst being mildly perturbed by some aliens.

Then after that we have the classic "save-your-buddy-who-is-suddenly-incredibly-vulnerable" section of the game. Big, black, all-muscle commando leader all of a sudden loses his balls when is battery gets a little low and he catches a chill.
Of course, it was hard to navigate and everything and you had to wait for loving doors, but if you looked at like the displays of the controls for the colony thing it looked pretty good.

Oh, and yes Prophet will probably die in the sequel. That is my guess.